pub struct ReportBuilder { /* private fields */ }Expand description
A stateful builder for collecting validation issues.
Use this during a validation pass to accumulate issues as they are found.
Call finish() at the end to generate the final report.
Implementations§
Source§impl ReportBuilder
impl ReportBuilder
Sourcepub fn new(strict: bool) -> Self
pub fn new(strict: bool) -> Self
Create a new builder with the given strictness setting.
If strict is true, the presence of any WARNING issues will cause
the final report to be marked as failed. If false, only ERROR issues
cause failure.
Sourcepub fn push(&mut self, issue: ValidationIssue)
pub fn push(&mut self, issue: ValidationIssue)
Add a single issue to the report.
Sourcepub fn extend<I>(&mut self, issues: I)where
I: IntoIterator<Item = ValidationIssue>,
pub fn extend<I>(&mut self, issues: I)where
I: IntoIterator<Item = ValidationIssue>,
Extend this builder with multiple issues.
Useful when merging results from sub-validations.
Sourcepub fn finish(self) -> ValidationReport
pub fn finish(self) -> ValidationReport
Finish building and compute the final ValidationReport.
This consumes the builder, calculating summary statistics and the
final valid boolean based on the accumulated issues and strictness.
Trait Implementations§
Source§impl Debug for ReportBuilder
impl Debug for ReportBuilder
Source§impl Default for ReportBuilder
impl Default for ReportBuilder
Source§fn default() -> ReportBuilder
fn default() -> ReportBuilder
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ReportBuilder
impl RefUnwindSafe for ReportBuilder
impl Send for ReportBuilder
impl Sync for ReportBuilder
impl Unpin for ReportBuilder
impl UnwindSafe for ReportBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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Cross out the text
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Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.