pub struct Change {
pub id: String,
pub module_id: Option<String>,
pub path: PathBuf,
pub proposal: Option<String>,
pub design: Option<String>,
pub specs: Vec<Spec>,
pub tasks: TasksParseResult,
pub last_modified: DateTime<Utc>,
}Expand description
Full change with all artifacts loaded.
Fields§
§id: StringChange identifier (e.g., “005-01_my-change”)
module_id: Option<String>Module ID extracted from the change ID (e.g., “005”)
path: PathBufPath to the change directory
proposal: Option<String>Proposal content (raw markdown)
design: Option<String>Design content (raw markdown)
specs: Vec<Spec>Specifications
tasks: TasksParseResultParsed tasks
last_modified: DateTime<Utc>Last modification time of any artifact
Implementations§
Source§impl Change
impl Change
Sourcepub fn status(&self) -> ChangeStatus
pub fn status(&self) -> ChangeStatus
Get the status of this change based on task completion.
Sourcepub fn work_status(&self) -> ChangeWorkStatus
pub fn work_status(&self) -> ChangeWorkStatus
Derived work status for UX and filtering.
Sourcepub fn artifacts_complete(&self) -> bool
pub fn artifacts_complete(&self) -> bool
Check if all required artifacts are present.
Sourcepub fn task_progress(&self) -> (u32, u32)
pub fn task_progress(&self) -> (u32, u32)
Get task progress as (completed, total).
Sourcepub fn progress(&self) -> &ProgressInfo
pub fn progress(&self) -> &ProgressInfo
Get the progress info for this change.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Change
impl RefUnwindSafe for Change
impl Send for Change
impl Sync for Change
impl Unpin for Change
impl UnwindSafe for Change
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
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Change the foreground color to bright green
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Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
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§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright purple
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Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
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§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
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§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the background color to an RGB value.